
Mass Rejection
Match the crew. Manage the mass. Survive the airlock.
Welcome to the most stressful airlock in the galaxy. In Mass Rejection, you are the last line of defense between the safety of your ship and the cold vacuum of space.
Your job is simple: let the correct crew members aboard based on the current objective (matching their Color or Shape) while keeping the contamination out. But there's a catch—your ship has a strict maximum weight capacity. Let in too much mass, and it's a critical overload!
Created for the GoedWare Game Jam, this chaotic physics-driven puzzler will test your reflexes, your pattern recognition, and your ability to not rage-quit when theres too many weights , colors, and shapes to check.
Features
- Dynamic Rule-Matching: The airlock protocols are always changing. Match the exact color or shape requested, or face instant failure.


- Strict Mass Management: Every crew member adds weight. Keep an eye on the capacity limit before you accidentally crush the ship.


- Juicy Physics Chaos: Everything from the incoming people to the UI itself is driven by the physics engine. Watch the "Game Over" button literally fly off the screen!
- Pneumatic Polish: Enjoy satisfying screen-shake, heavy metallic door slams, and an arcade-style 8-bit soundtrack.
Controls
- Left Click: Interact with the airlock, push people, and navigate the menus.
Sources:
https://freesound.org/people/Debsound/sounds/725109 - sfx
https://aske4.itch.io/free-space-station - tileset
https://sfxr.me/ - sfx
https://pixabay.com/users/freesound_community-46691455/ - sfx
https://pixabay.com/users/djartmusic-46653586/ - theme
Fonts: Pixellari & VCR OSD Mono
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | XyLoRage |
| Genre | Strategy |
| Made with | Godot |
| Tags | 2D, calculations, Fast-Paced, Pixel Art, Sci-fi |




Comments
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First game i played several times of the jam! However I cant tell if its a bug thats making me lose or what.